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Attribute

Attributes control certain numeric properties of players, mobs, and armor stands. Every entity has a base value for each of its attributes, and modifiers that determine the final value.

Each attribute is identified with a namespaced identifier, and has a default, minimum, and maximum value.

Most attributes are present on all living entities, but some attributes only apply to specific entity types. Additionally, some entity types have a base value other than the default.

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