Badlands Plateau
The badlands plateau or mesa plateau is a variant of the badlands that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Badlands plateaus covered 1/3 of rare dry areas of the world next to wooded badlands plateaus. Within the badlands plateau, some clearings of regular badlands generated that had a lower altitude, as well as surrounding the climate zone. A thin desert border surrounded this on land biomes, beaches did not generate next to oceans. Their mutation was the modified badlands plateau.
The badlands plateau featured large flat-topped hills composed of stratified colors of terracotta ranging in warm colors. Bordering regular badlands, plateaus had steep edges that rose to within 20-30 blocks above sea level, where they quickly flatten. The top of these plateaus typically had scattered dead bushes. Occasional ponds appeared on plateau tops. The sides of the plateau occasionally revealed caves and mineshafts. Rivers that passed through badlands plateau biomes cut steep grooves, giving off the appearance of narrow canyons. These posed a fall damage hazard if the player was not careful. Canyons would also generate here.
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