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Bundle

A bundle is an item that can store up to a stack's worth of mixed item types within itself in a single inventory slot. Items can be individually selected and taken out of the bundle via the inventory menu.

Dyed bundles are the dyed variants of bundles.

Bundles are used to store different item types in the same inventory slot. This does not however increase the total capacity of the slot, as bundles can store only what would otherwise add up to a single slot. Items that can normally stack up to 64 take up 1⁄64 of a bundle, items that can normally stack up to 16 (e.g. eggs, ender pearls) take up 1⁄16 of a bundle, and items that do not stack take up the entirety of a bundle (e.g. swords with an exception of bundles themselves). In Java Edition, the space that an item takes up in a bundle is equal to the reciprocal of its max_stack_size component, even if it is different from the standard 1, 16, and 64.

Local game data

Bundle

Java 1.21.4
Typeitem
Stack1
Durability-
Sections6
Canonical IDitem:bundle
Minecraft IDminecraft:bundle
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Crafting Recipe

String icon
Leather icon
Bundle icon
AStringBLeather

Local Data Properties

displayNameBundle
namebundle
id963
stackSize1