Wiki ArticleTop-level data pages
Data component format/consumable
- [NBT Compound / JSON Object] minecraft:consumable: If present, this item can be consumed on use.
- [Float] consume_seconds: The amount of seconds it takes for a player to consume the item. Defaults to 1.6.
- [String] animation: The animation used during consumption of the item. Must be one of
none,eat,drink,block,bow,spear,crossbow,spyglass,toot_horn,brush,bundle, ortrident. Defaults toeat. - [String][NBT Compound / JSON Object] sound: One sound event (an [String] ID, or a new [NBT Compound / JSON Object] sound event definition) used during and on completion of the item's consumption. Defaults to
entity.generic.eat.- A sound event see Template:Nbt inherit/sound event/template
- [Boolean] has_consume_particles: Whether consumption particles are emitted while consuming this item. Defaults to
true. - [NBT List / JSON Array] on_consume_effects: A list of effects which take place as a result of consuming this item. Optional.
- [NBT Compound / JSON Object]: A single consume effect.
- Consume effect see Template:Nbt inherit/consume effect/template
- [NBT Compound / JSON Object]: A single consume effect.
- [NBT Compound / JSON Object] minecraft:consumable: If present, this item can be consumed on use.