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Data component format/use effects
- [NBT Compound / JSON Object] minecraft:use_effects: Defines the vibrations and player movement penalties when an item with a continuous use action is being used.
- [Boolean] can_sprint: If the player can sprint during use. Defaults to
false. - [Float] speed_multiplier: A ranged float (0.0-1.0 inclusive) speed multiplier inflicted during use. Defaults to
0.2. - [Boolean] interact_vibrations: Whether using this item emits the
minecraft:item_interact_startandminecraft:item_interact_finishgame events. Defaults totrue.
- [Boolean] can_sprint: If the player can sprint during use. Defaults to
- [NBT Compound / JSON Object] minecraft:use_effects: Defines the vibrations and player movement penalties when an item with a continuous use action is being used.