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Hunger (effect)

Hunger is a status effect which causes hunger and saturation to deplete faster than normal.

Hunger increases food exhaustion by 0.005 × level per game tick (removes 1 () saturation point every (40 ÷ level) seconds). It also turns the hunger bar a yellow-green color (). Negative levels decrease food exhaustion, although they do not increase saturation or the hunger bar.

The status effect does not decrease hunger level on Peaceful, although it still recolors the hunger bar.

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