Flower
Flowers are plants that occur in a variety of shapes and colors. Many of them can be crafted into various types of dye and/or suspicious stew, and some have unique properties. Bees collect nectar from most flower types, which they use to fill their home nests and hives with honey. Additionally, most flower types can be to breed bees.
Local game data
Red Flower
Flowers are plants that occur in a variety of shapes and colors. Many of them can be crafted into various types of dye and/or suspicious stew, and some have unique properties. Bees collect nectar from most flower types, which they use to fill their home nests and hives with honey. Additionally, most flower types can be to breed bees.
Tall flowers
This article interchangeably uses the adjectives double and tall to describe these flowers, which are two blocks high:
Additional flowers
the following blocks are also part of the block tag. These blocks are substantially different from small and tall flowers. As a result, only some of the information presented in this overview page applies to them, such as their usage in bee-related features.
Breaking
A flower can be broken instantly with any item or by hand, dropping itself. A flower also breaks if water runs over its location, or if a piston extends or pushes a block into its location.
Natural generation
Most flowers generate naturally on dirt and grass blocks as part of vegetation features in most biomes. Flowers can generate even if the biome is covered with snow. The tables in show the types of small flowers that can naturally spawn in each biome when a new chunk is generated, as well as the flowers that can spawn when bone meal is used on grass blocks. Sunflowers generate in sunflower plains; lilacs, rose bushes, and peonies can be found in forests, flower forests, birch forests, old growth birch forests, and dark forests. Wither roses, torchflowers, and pitcher plants, as well as golden dandelions, do not generate naturally at all. Natural dandelions are found in plains and savanna villages; poppies in plains, savanna, taiga, and snowy plains villages; and oxeye daisies, cornflowers, and azure bluets in plains villages. Potted dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions. Flowers (and grass) can be found on dirt paths at villages, where the player cannot place them.
Flower biomes
Flowers marked "Natural generation only" can only spawn when the chunk is initially generated, not when using bone meal; flowers marked "Bone meal only" cannot generate naturally, but can be created by players using bone meal on a grass block in that biome ( for more details). Dandelions and poppies in jungles, bamboo jungles, sparse jungles, savannas, and savanna plateaus (but not windswept savanna) are twice as common as in other biomes. Some biomes - such as deserts - are technically enabled to generate vegetation features containing flowers, but do not generate dirt or grass blocks on the surface in regular worlds. This means that flowers are normally not generated in these biomes in regular worlds. Flowers can still be grown in these biomes by using bone meal on grass blocks, and they can generate naturally if a dirt or grass block surface is provided in custom superflats or custom worlds. In some rare cases, it is possible for flowers to generate at the intersection of these biomes with another, when an air block from one biome is generated above a block from another biome that can support the flower.
Flower gradients
In some biomes, the placement of flowers is determined by gradients. These are not affected by the world seed. , gradients are three dimensional and change on the Y level, while they are consistent at every height.