Wiki ArticleLocal entity data availableUpcomingArticles to be expandedOverworld biomes

River

A river is a common aquatic biome that cuts through most land biomes. Rivers can serve as borders between various other biomes, and usually lead to oceans, although they are also able to form loops.

Rivers generate in land whenever the PV values are on their lowest; in the deepest part of valleys. River generation does not depend on temperature or humidity, meaning that they can cut through any type of land, but they are replaced by frozen rivers in the frozen temperature zones.

The shape of rivers is determined by the PV noise. They always twist around higher landmasses, sometimes they form loops that can be small enough to have no land inside.

Local game data

River

Java 1.21.4
Typebiome
Stack-
Durability-
Sections6
Canonical IDbiome:river
Minecraft IDminecraft:river
Wiki sourcecached

Complete article available

This cached Wiki page is unusually large, so it is loaded on demand to keep the initial page fast.

Local Data Properties

displayNameRiver
nameriver
id41
categoryriver