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Head

Heads (including skulls) are a group of 7 blocks based on the heads of players and 6 different mobs. All heads can be worn as helmets and serve as special note block instruments.

Local game data

Skull

Bedrock 1.21.100
Typeitem
Stack1
Durability-
Sections6
Canonical IDitem:skull
Minecraft IDminecraft:skull
Wiki sourcecached

Heads (including skulls) are a group of 7 blocks based on the heads of players and 6 different mobs. All heads can be worn as helmets and serve as special note block instruments.

Mob loot

The following heads drop when the corresponding mob is killed by a charged creeper's explosion:

Dragon heads and player heads have corresponding mobs, but they don't drop when these mobs are killed by a charged creeper. If multiple mobs are killed by the explosion of a single charged creeper, only one head will drop from a mob randomly chosen from those killed in this explosion. A wither skeleton sometimes drops a wither skeleton skull when killed.

Natural generation

s generate as part of ancient cities. A single generates at the front of End ships.

Player head

The is unobtainable in Survival, and can be obtained only by the Creative inventory, using or executing commands.

Decoration

Heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They can be placed on top of or beside each other by shift-clicking. When placed and powered by redstone, the piglin and dragon heads play an animation. The piglin head flaps its ears (2 times per second for the right ear and 2.5 times per second for the left ear) while the dragon head opens and closes its mouth repeatedly (2 times per second). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or armor stand (note: the animation does not play if the NoGravity tag is set to 1).

Wearing

The player can wear heads, similarly to carved pumpkins or helmets. This overlays the second layer of the player's skin. Wearing the corresponding head reduces the detection range for skeletons (but not wither skeletons), creepers, zombies, and piglins to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect. Wearing any head hides the player's waypoint on the locator bar. , wearing any head makes the player invisible to other players on a locator map.

Dispensers

A dispenser can equip a head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing. Dispensers can place wither skeleton skulls to complete the construction of a wither unless the difficulty is set to peaceful.

Local Data Properties

displayNameSkull
nameskull
id9953
stackSize1