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Wooden Button

A wooden button is a type of button that remains pressed for longer than a stone button and can additionally be pressed by arrows and thrown tridents.

Local game data

Spruce Button

Bedrock 1.21.100
Typeitem
Stack64
Durability-
Sections6
Canonical IDitem:spruce_button
Minecraft IDminecraft:spruce_button
Wiki sourcecached

A wooden button is a type of button that remains pressed for longer than a stone button and can additionally be pressed by arrows and thrown tridents.

Natural generation

Jungle buttons generate naturally on house walls in desert villages. Oak buttons generate naturally in trial chambers making up the various dispensers.

Crafting

Buttons can be crafted from planks for a matching wood-type button.

Placement

Buttons can be placed by them on a surface. They can be attached to the side, bottom and top of any full opaque block. , if placed on the top or bottom of a block, the button can face any direction. It can also be attached to the top of a fence . More information about placement on transparent blocks can be found at Opacity/Placement.

Redstone power

A button can be used as a monostable redstone power source (it automatically deactivates shortly after being activated).

Activation

Buttons are usually in an inactive state, but can be temporarily activated by players it. A wooden button can also be activated by a fired arrow, a thrown wind charge, or a thrown trident if its collision box touched the button. Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.

Behavior

When activated, a wooden button remains active for . A wooden button activated by a fired arrow or a thrown trident remains active until the arrow or trident despawns (after ) or is picked up by a player. While active, a button: powers any adjacent redstone dust to power level 15, including beneath the button powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15 strongly powers its attachment block to power level 15 activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc. When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Local Data Properties

displayNameSpruce Button
namespruce_button
id716
stackSize64