Wiki ArticleLocal entity data availableCheck versionEffectsCombat
Strength
Strength is a status effect which increases attack damage.
In Java Edition, it increases melee damage by 3HP × level.
In Bedrock Edition, melee damage under the Strength effect can be found through the equation BaseDamage×1.3level+1.3level−10.3, where BaseDamage is the default damage of whatever weapon or tool is used to attack.[1] Example for an iron sword:
Local game data
Strength
Canonical IDeffect:Strength
Minecraft IDminecraft:Strength
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Local Data Properties
displayNameStrength
nameStrength
id4
typegood