Wiki ArticleRemoved featuresPages with broken file linksTexture atlases

textures-atlas

textures-atlas was a texture atlas initially used to store all block and item textures, and was later used for many other types of textures before being split into a series of other atlases.

textures-atlas, upon first introduction, was a fixed-width 512×512-pixel file that was split into different 16×16-pixel squares for most blocks and items, although flowing liquids used 32×32. The size would later expand to 2048×1024 in its final versions of use.

While initially only used for blocks, fluids, items, the block breaking animation, and item frames, it would eventually see use for many other objects of the game:

Complete article available

This cached Wiki page is unusually large, so it is loaded on demand to keep the initial page fast.