Wiki ArticleInformation neededUnknown Bedrock version historyVerifyGameplay

Waterlogging

Waterlogging is the mechanic that allows non-cube blocks (that is, blocks that do not completely fill their block volume, such as ladders, fences, and plants) to be filled with a water source block. Both the non-cube block and the water source block occupy the same space. If the non-cube block is destroyed, the water source block still remains in the original spot it came from.

In Bedrock Edition, generally all non-cube blocks can be waterlogged and none can be used to displace water source blocks, although they can still displace flowing water.

In Java Edition, certain blocks have a waterlogged block state that can be true, or false. If a waterlogged block is pushed by a piston or sticky piston, the waterlogged state of the block is typically removed. However, if a sticky piston gets powered by a short pulse so that the sticky piston spits out the block when pulling, the block retains its waterlogged state.

Complete article available

This cached Wiki page is unusually large, so it is loaded on demand to keep the initial page fast.