armor_trims.png-atlas
armor_trims.png-atlas is a procedurally-generated texture atlas used to store textures for armor trims.​[until: JE 26.3]
armor_trims.png-atlas is a generated 2048×1024-pixel file that stores textures for armor trim elements.
Minecraft also originally generated mipmapped versions of this atlas, for unknown reasons. They were not used by the game at all – only blocks placed in the world which use the json model system use mipmapped textures.[2]

armor_trims.png-atlas is a procedurally-generated texture atlas used to store textures for armor trims.[until: JE 26.3]
Format
armor_trims.png-atlas is a generated 2048×1024-pixel file that stores textures for armor trim elements.
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.4 | 23w04a | Added armor_trims.png-atlas. | |||||
| Pre-release 3 | The way in which sprites are arranged on atlases has been changed considerably, resulting in atlas dimensions being generally smaller. | ||||||
| This atlas can now be exported to the screenshots folder using F3+S. | |||||||
| 1.21.9 | 25w31a | Mipmapped versions of this atlas are no longer generated. | |||||
| 1.21.11 | 25w44a | All textures now have an extra pixel of padding in all four directions. | |||||
Versions of the atlas
| Game version | Atlas | Changes | Notes | |
|---|---|---|---|---|
| Main | Development | |||
| 1.19.4 | 23w04a | Introduction | ||
| 23w05a | Added "darker" variants for some materials,[more information needed] and updated the dune texture | |||
| 23w06a | Changed the iron and iron_darker palettes[more information needed] | |||
| Pre-release 3 | Rearranged due to packing optimization | |||
| 1.20 | 23w12a | Added: Host, Raiser, Silence, Shaper, Wayfinder Dune has been updated |
||
| 1.20.5 | 24w11a | Added: Bolt, Flow | ||
| Joke update: 24w14potato | Added amber as a trim material | |||
| 1.21.2 | 24w36a | Armor texture directories have been reworked | ||
| 1.21.4 | 24w44a | Added resin as a trim material | ||
| 1.21.9 | 25w36a | Added copper_darker as a trim material | ||
| 1.21.11 | 25w44a | All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.[1] | ||
Mipmapped versions
Minecraft also originally generated mipmapped versions of this atlas, for unknown reasons. They were not used by the game at all – only blocks placed in the world which use the json model system use mipmapped textures.[2]
| Game version | Atlas | Notes | ||||
|---|---|---|---|---|---|---|
| Main | Development | Mipmap level | ||||
| 1 | 2 | 3 | 4 | |||
| 1.19.4 | 23w04a | |||||
| 23w05a | ||||||
| 23w06a | ||||||
| Pre-release 3 | ||||||
| 1.20 | 23w12a | |||||
| 1.20.5 | 24w11a | |||||
| 24w14potato | ||||||
| 1.21.2 | 24w36a | |||||
| 1.21.4 | 24w44a | |||||
References
Navigation
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