Wiki ArticleJava EditionTexture atlases
particles.png-atlas
particles.png-atlas is a procedurally-generated texture atlas used to store textures for all particles.
particles.png-atlas is a fixed-width 512×256-pixel file that stores textures for all particles.
This feature is exclusive to Java Edition.

particles.png-atlas is a procedurally-generated texture atlas used to store textures for all particles.
Format
particles.png-atlas is a fixed-width 512×256-pixel file that stores textures for all particles.
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 19w06a | Added textures/particle-atlas, following the splitting and deprecation of the files particles.png, explosion.png and sweep.png. | |||||
| 1.15 | Pre-release 1 | Renamed textures/particle-atlas to particles.png-atlas. | |||||
| 1.19.3 | 22w42a | As an optimization to resource pack loading, everything in the relevant directory is compiled into this atlas, rather than only those sprites which are used by the game. For this specific atlas, there is no resulting visual change. | |||||
| 22w46a | A customizable atlas json file has been added which can be used to control which graphics are added to this atlas. | ||||||
| 1.19.4 | Pre-release 3 | The way in which sprites are arranged on atlases has been changed considerably, resulting in atlas dimensions being generally smaller. | |||||
| This atlas can now be exported to the screenshots folder using F3+S. | |||||||
Versions of the atlas
| Game version | Atlas | Additions | Changes | Removals | Notes | |
|---|---|---|---|---|---|---|
| Main | Development | |||||
| 1.14 | 19w06a |
|
Introduction | |||
| 19w09a |
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| 1.15 | Pre-release 1 |
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| 1.15.2 | Pre-Release 1 |
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| 1.16 | 20w06a |
|
Soul Flame | |||
| 20w11a |
|
Soul Speed | ||||
| 1.17 | 20w49a |
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| 21w03a |
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| 1.19 | Deep Dark Experimental Snapshot 1 |
|
22w11a's atlas is identical to 1.18.2's, however the atlas from 22w12a onwards matches this iteration. | |||
| 22w15a |
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| 22w18a |
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| 22w13oneBlockAtATime |
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| 1.19.3 | 22w46a |
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| 1.19.4 | Pre-release 3 |
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| 1.20 | 23w12a |
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| 23w13a_or_b |
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| 1.20.3 | 23w45a |
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| 1.20.5 | 24w05a |
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| 24w13a |
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| 24w14potato |
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| 1.21.4 | 24w44a |
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| 1.21.5 | 25w02a |
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| 25w05a |
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| 1.21.9 | 25w32a |
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| 25w36a |
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| 1.21.11 | 25w44a |
|
All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.[1] | |||
References
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