Disk
A disk is a feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.
Disks are generated at the Euclidean distance n (i.e. x2+y2=n2) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, shallow oceans, swamps, and mangrove swamps.
Issues relating to "Disk" are maintained on the bug tracker. Issues should be reported and viewed there.
| Biomes | Depends |
|---|---|
| Generates in existing chunks |
No |
| Consists of |
Or Or Or |
A disk is a feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.
Description
Disks are generated at the Euclidean distance n (i.e. x2+y2=n2) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, shallow oceans, swamps, and mangrove swamps.
List
| Block | Replaces blocks | Minimum size (n) | Maximum size (n) | Biomes |
|---|---|---|---|---|
| 2 | 6 | All Overworld biomes except | ||
| 2 | 5 | All Overworld biomes except | ||
| 2 | 3 | All Overworld biomes except | ||
| 2 | 6 |
Data values
ID
| Feature type | Identifier |
|---|---|
disk |
| Configured feature | Identifier |
|---|---|
disk_clay |
|
disk_grass |
|
disk_gravel |
|
disk_sand |
| Feature | Identifier |
|---|---|
clay_feature |
|
gravel_feature |
|
sand_feature |
|
grass_disc_feature |
Config
- [NBT Compound / JSON Object] config
- [NBT Compound / JSON Object] state_provider A rule-based block state provider.
- [Int][NBT Compound / JSON Object] radius The radius of this disk. Value between 0 and 8 (inclusive).
- Int provider see Template:Nbt inherit/int_provider/template
- [Int] half_height Half of the height of this disk. Value between 0 and 4 (inclusive).
- [NBT Compound / JSON Object] target A block predicate that must be passed to generate this feature.
- [String] type: The type of the block predicate. See Block predicate § Types for options.
- additional fields depending on [String] type. See Block predicate § Types.
{
"type": "minecraft:disk",
"config": {
"half_height": 1,
"radius": {
"type": "minecraft:uniform",
"value": {
"max_inclusive": 3,
"min_inclusive": 2
}
},
"state_provider": {
"fallback": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:clay"
}
},
"rules": []
},
"target": {
"type": "minecraft:matching_blocks",
"blocks": [
"minecraft:dirt",
"minecraft:clay"
]
}
}
}
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added disks. | |||||
| Java Edition | |||||||
| 1.13 | 18w06a | Disks no longer generate in and around water lakes.[1] | |||||
| 1.19 | 22w14a | Added grass disk in mangrove swamp. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added disks. | |||||
| Bedrock Edition | |||||||
| 1.19.0 | beta 1.19.0.20 | Added grass disk in mangrove swamp. | |||||
Issues
Issues relating to "Disk" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A lake in a flower forest with overlapping disks of sand, clay, gravel, and dirt.
-
A disk generated in a swamp biome.
-
A gravel disk next to a river.
See also
- Clay blob, a terrain feature before Beta 1.8 Pre-release.
References
Navigation
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