Infested
Infested is a status effect that causes an entity to sometimes spawn silverfish upon taking damage.
Infested entities have a 10% chance to spawn 1–2 silverfish when hurt. The silverfish spawn at the center of the affected entity's bounding box, and fling out in the direction the entity is facing. The damage source does not necessarily need to reduce the health of the affected entity.[1] For example, a snow golem's snowball may trigger a silverfish spawn. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion. Entities with the Infested effect emit gray, silverfish-shaped particles.
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
Local game data
Infested
Infested is a status effect that causes an entity to sometimes spawn silverfish upon taking damage.
Effect
Infested entities have a 10% chance to spawn 1–2 silverfish when hurt. The silverfish spawn at the center of the affected entity's bounding box, and fling out in the direction the entity is facing. The damage source does not necessarily need to reduce the health of the affected entity.[1] For example, a snow golem's snowball may trigger a silverfish spawn. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion. Entities with the Infested effect emit gray, silverfish-shaped particles.
Causes
| Cause | Potency | Length |
|---|---|---|
| I | 3:00 | |
| I | 3:00 | |
| I | 0:45 | |
| I | 0:22 |
Immune mobs
- Wither, ender dragon and silverfish are immune to Infested.
- Creakings that spawn from creaking hearts are unaffected by Infested.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
infested |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
infested | 35 |
effect |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 | 24w13a | ||||||
| pre1 | Now has a 10% chance to spawn 1-2 silverfish instead of 5%. | ||||||
| Silverfish now spawn at the center of the entity's bounding box and fling out in the direction the entity is facing. | |||||||
| 1.21 | 24w18a | Infested is now needed for the "A Furious Cocktail" and "How Did We Get Here?" advancements. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 Experiment | Preview 1.21.0.20 | ||||||
| 1.21.0 | Preview 1.21.0.22 | Infested is now available without using the "Update 1.21" experimental toggle. | |||||
| Preview 1.21.0.23 | Now has a 10% chance to spawn 1-2 silverfish instead of 5%. | ||||||
| Silverfish now spawn at the center of the entity's bounding box and fling out in the direction the entity is facing. | |||||||
Issues
Issues relating to "Infested" are maintained on the bug tracker. Issues should be reported and viewed there.
References
Navigation
| Attack power | |||||
|---|---|---|---|---|---|
| Block breaking | |||||
| Health |
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| Hunger | |||||
| Loot |
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| Movement |
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| Ominous events | |||||
| Protective | |||||
| Spawns | |||||
| Visibility |
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| Joke | |||||

