Instant Damage
Instant Damage is an instant status effect that decreases health for players and living mobs and heals the undead.
Instant Damage inflicts magic damage of 3HP × 2level. Undead mobs are healed as if with Instant Health instead. Death is reported as "<player> was killed by magic". When applied using a lingering potion, damage is inflicted every second. As this is magic damage, it can be decreased only via Resistance and Protection.
Instant Damage has its duration set in game ticks (instead of seconds) with the /effect command.
| Sources | See § Causes |
|---|---|
| Particle | |
| Type | Negative (positive for undead mobs) |
Instant Damage is an instant status effect that decreases health for players and living mobs and heals the undead.
Effect
Instant Damage inflicts magic damage of 3HP × 2level. Undead mobs are healed as if with Instant Health instead. Death is reported as "<player> was killed by magic". When applied using a lingering potion, damage is inflicted every second. As this is magic damage, it can be decreased only via Resistance and Protection.
Instant Damage has its duration set in game ticks (instead of seconds) with the /effect command.
Causes
| Cause | Potency | Damage | Heals undead | Length | Notes |
|---|---|---|---|---|---|
| I | 6HP | Instant | |||
| II | 12HP × 6 | Instant | |||
| I | 6HP | 4HP | Instant | ||
| II | 12HP × 6 | 8HP | Instant | ||
| I | 3HP per second 15HP × 7.5 total |
2HP per second 10HP total |
0:05 | ||
| II | 6HP per second 30HP × 15 total |
4HP per second 20HP × 10 total |
0:05 | Dragon fireballs cause this much harm. | |
| I | 6HP | 4HP | Instant | ||
| II | 12HP × 6 | 8HP | Instant |
Immune mobs
- Witches are 85% resistant to Instant Damage in Java Edition, but are 95% Resistant to Instant Damage in Bedrock Edition.
- Endermen are immune to Instant Damage from splash potions and tipped arrows, but not from commands or lingering potions.
- Ender dragon is immune to Instant Damage, if it isn't player-based damage, e.g. potions shot from a dispenser.
- Creakings spawned by a creaking heart are immune to Instant Damage; creakings spawned by a spawn egg are not immune.
Data values
ID
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
instant_damage | 7 |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Instant Damage | instant_damage | 7 |
potion |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added Instant Damage. | |||||
| Java Edition | |||||||
| 1.15 | 19w41a | ||||||
| 1.19.4 | Pre-release 3 | The potion & effect color have been changed from #430A09 to #A9656A. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | Added Instant Damage, which was unobtainable at the time. | |||||
| v0.12.1 | build 1 | Instant Damage can now be obtained from potion of Harming and splash potion of Harming. | |||||
| v0.14.0 | build 1 | Added witches that utilize Instant Damage from splash potions as an offensive attack. | |||||
| v0.15.0 | build 1 | Added arrow of Harming that inflicts Instant Damage. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Instant Damage can now be obtained from lingering potion of Harming. | |||||
Legacy Console Edition
Java Edition Combat Tests
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 8b | Harming potions now damage 3×2level instead of 2×2level. | ||||||
Issues
Issues relating to "Instant Damage" are maintained on the bug tracker. Issues should be reported and viewed there.
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