Game Menu
The game menu or pause menu is one of Minecraft's multiple menu screens. Activated during gameplay, it provides a portal to configure game options, quit out of a world, and more. This menu can be accessed anytime (when not in a GUI) by pausing the game with the Esc key.
The game completely freezes when the game menu is opened in singleplayer. In Bedrock Edition, a setting to disable pausing in singleplayer is available, and enabled by default.[1] The game is not paused in Minecraft Education, but singleplayer and multiplayer worlds can be paused when connected to the companion app Classroom Mode For Minecraft.
If the server sends out the server links, the "Report Bugs" and "Give Feedback" buttons are moved into a sub-screen, accessible by "Feedback..." button.[2]
The game menu or pause menu is one of Minecraft's multiple menu screens. Activated during gameplay, it provides a portal to configure game options, quit out of a world, and more. This menu can be accessed anytime (when not in a GUI) by pausing the game with the Esc key.
The game completely freezes when the game menu is opened in singleplayer. In Bedrock Edition, a setting to disable pausing in singleplayer is available, and enabled by default.[1] The game is not paused in Minecraft Education, but singleplayer and multiplayer worlds can be paused when connected to the companion app Classroom Mode For Minecraft.
Java Edition


| Option | Description |
|---|---|
| Closes the game menu and allows the player to continue playing Minecraft. | |
| Shows all of the advancements the player has and hasn't completed. | |
| Shows the player's statistics. | |
| Provides a link to the feedback site. | |
| Provides a link to the Java Edition page on bug tracker. | |
| Opens the server links screen. Server links can point to the server's website, forums, bug tracker, feedback site, and more. See § Server links.
If the server sends out the server links, the "Report Bugs" and "Give Feedback" buttons are moved into a sub-screen, accessible by "Feedback..." button.[2] | |
| Opens the options menu, which can change the difficulty, controls, settings, resource packs, music, sounds, and more. | |
| Provides an option to allow players from the local network to play in this world. | |
| Opens the Social interactions screen. Note that it is only accessible in multiplayer games. | |
| Opens the friends list. | |
| Saves the game's progress and goes back to the menu screen. | |
| Disconnects the player from the world (leaves the world). Replaces the "Save and Quit to Title" button in multiplayer games. |
Bedrock Edition


The game menu appears as an overlay with a gray section on the left containing the game's logo and some buttons. A message shows when the game is paused. On the right side, an animated player doll is shown with the player's skin and name tag, with a button to open the dressing room and the social drawer.
| Option | Description |
|---|---|
| Closes the game menu and allows the player to continue playing Minecraft. | |
| Opens the Realms Hub, only available when playing in a Realm. On the top-right of this button, the amount of unread posts is shown. Shown as the second button on the bottom in beta or Preview. | |
| Opens the Marketplace. Shown as the second/third button on the bottom on Realms, or in beta or Preview. | |
| Opens the feedback site. This is only available in beta or Preview, and replaces the Browse Add-ons! button. | |
| Opens the settings menu, which allows the player to configure controls, difficulty, sounds, and more. Some game settings can also be changed from this menu. | |
| Saves the game's progress and goes back to the previously opened menu screen. | |
| Opens the achievements page, where all locked, completed, and in progress achievements can be seen as well as rewards. | |
| Opens the How to Play guide, where basic information about gameplay is explained. | |
| Screenshots the current in-game perspective. This feature is only available for signed in players. | |
| Allows the player to change their skin and access the character creator. | |
| Opens the Ore UI social drawer, with a list of players in the world, and friends. The number shows the amount of online friends. |
Social drawer

Similar to the social drawer in the play and profile screen, this shows a list of all online and offline in-game friends.
The social drawer is organized in three tabs. The "World" tab shows a list of all players currently in the world, followed by online and offline friends. The "People" tab is similar to the social drawer in the main menu, which shows joinable friends, and others. The "Party" tab allows access to party features.
Each player button shows their activity below the gamertag, and can be pressed to open their profile. The button on the right can be used to manage some options for the player.
At the top of the social drawer, there are buttons to invite friends to the world or manage player permissions. When inviting a friend, they can also be invited to the party. On Realms, only members can be invited, but new members can be added as well.
Custom buttons
It is possible for servers and data packs to add a button to the game menu. In that case, the "Report Bugs" and "Give Feedback" buttons are moved into a sub-screen, accessible by "Feedback..." button.
Dialogs
Dialogs can be added to the pause screen by adding them to the #minecraft:pause_screen_additions tag. If more than one dialog is added, a "Custom Options..." button is shown that leads to a sub-screen listing all dialogs.
Server links


Server operators can provide server links to their website, forums, bug tracker, feedback site, and more. They are shown using the minecraft:server_links dialog. This dialog is automatically added to the #minecraft:pause_screen_additions tag when that tag is empty otherwise and the server specifies server links.
Each of the server links is customizable: built-in server links have predefined labels, while custom server links allow custom labels using text component format. Operators can set custom links for their built-in and custom server links.
There are ten built-in server links that operators can use:
| Option | Description |
|---|---|
| Provides the server's bug tracker website, where players can report a server-specific bug. This link will also be displayed on the players' connection error screen, and included as a comment in the disconnection report. | |
| Provides the server's community guidelines for players. | |
| Provides the server's help and support page for players. | |
| Provides the server's uptime status for players to check if the server is online, or offline under specific reasons. | |
| Provides the server's feedback page for players to post their feedback and participate. | |
| Provides the server's community page for players to interact with the community. | |
| Provides the server's website. | |
| Provides the server's forums. | |
| Provides the server's news page. | |
| Provides the server's announcements, where players can read important news or events for the server. |
Server links can only be specified through custom server-sent packets to the client. The vanilla server software does not provide any settings nor utilities for this, and thus cannot be configured without modifications to the software or third-party utilities. The server.properties also provides no settings for server links.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| None | UI | When a menu button is clicked | ui | None | 0.25 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Pressure Plate clicks[3] | Sound | When a menu button is clicked | random | subtitles | 0.2 | 1.0 | |
History
The specific instructions are: Comparison of button texture scaling before and after 23w31a.
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.13a | |||||||
| 0.0.13a_03 | |||||||
| 0.0.14a | |||||||
| ? | |||||||
| 0.0.23a | |||||||
| Menu buttons now have a stone-like texture. | |||||||
| Java Edition Indev | |||||||
| 0.31 | 20100206-1437 | Pause menu now stops the game. | |||||
| Java Edition Infdev | |||||||
| 20100327 | |||||||
| Removed "Generate new level...", "Save level..", and "Load level.." buttons. | |||||||
| 20100608 | |||||||
| 20100624 | |||||||
| Removed "Change world..." button. | |||||||
| 20100629 | |||||||
| Java Edition Alpha | |||||||
| v1.0.9 | |||||||
| v1.0.12 | Changed "Save and quit to title.." to "Save and quit to title". | ||||||
| Java Edition Beta | |||||||
| 1.5 | |||||||
| Java Edition | |||||||
| 1.1 | 11w49a | ||||||
| 1.3.1 | 12w18a | The "Saving level..." text no longer appears in the pause menu among several other features broken by this version.[check the code] | |||||
| 12w25a | |||||||
| 1.11 | 16w38a | Capitalized "Game menu" to "Game Menu" title. | |||||
| 1.12 | 17w13a | ||||||
| 1.14 | 18w43a | ||||||
| 1.19.1 | 22w24a | Added a "Player Reporting" button, which is only visible while on a server. | |||||
| 1.19.3 | 22w43a | ||||||
| pre1 | |||||||
| 1.20.2 | 23w31a | Buttons now use a proper nine-slice system.[more information needed] The appearance of the buttons has now slightly changed.[4] | |||||
| 1.20.5 | 24w09a | The overlaid background is now less dark and is handled as a texture file that can be configured via resource packs. | |||||
| A configurable box blur effect is now applied to the game while paused. | |||||||
| 24w11a | A linear blur is now applied to the game while paused. | ||||||
| 1.21 | 24w21a | Added server links button and menu. | |||||
| 1.21.6 | 25w20a | Music now plays when the game is paused. | |||||
| Data packs can request some of the available dialogs to be accessible from Pause screen. This feature replaces the "Server Links" button and is placed on Pause screen according to the same rules. | |||||||
| pre3 | The button clicking sound is now controlled by the "UI" source. | ||||||
| 26.2 | snap7 | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | Added the pause menu. | ||||||
| v0.1.2 | The pause menu now allows users to switch to third person view and disable sound. | ||||||
| v0.7.0 | The pause menu has been redesigned. | ||||||
| Switching to third person view and changing sound volume is now done via the Options menu. | |||||||
| Removed ability to change server visibility. | |||||||
| v0.7.2 | Added list of players to the pause menu. | ||||||
| v0.15.0 | build 1 | Added Achievements button to pause menu. | |||||
| v0.16.0 | build 1 | The pause menu has been redesigned. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Player permissions are configurable in the pause menu. | |||||
| 1.9.0 | beta 1.9.0.2 | Added "Feedback" button to the pause menu. | |||||
| 1.13.0 | beta 1.13.0.15 | Replaced the hanger button with a "Profile" button. | |||||
| 1.17.30 | beta 1.17.30.20 | The feedback button now appears at the down left as an icon. | |||||
| The options, achievements, or invite button now appear beside the feedback button. | |||||||
| beta 1.17.30.22 | The "Profile" button menu to Character Creator has been renamed to "Dressing Room". | ||||||
| 1.21.30 | Preview 1.21.30.23 | Added a button to the pause menu that takes a screenshot. | |||||
| 1.21.60 | Preview 1.21.60.21 | The game now completely freezes when the pause menu is opened in single player. This feature can be turned on/off from the settings in the general section. This feature, however, is only available in betas and previews.[1] | |||||
| 1.21.70 | The game now completely freezes when the pause menu is opened in single player. No longer exclusive to betas and previews. This feature is not present on Nintendo Switch. | ||||||
| 1.21.111 | Preview 1.21.110.25 | ||||||
| 1.21.120 | Preview 1.21.120.21 | ||||||
| 26.0 | Preview 26.0.25 | ||||||
| 26.10 | Preview 26.10.23 | Added a Beta Feedback button in Preview and betas, which opens the feedback site. This replaces the Browse Add-ons! button, which has been moved to the small buttons below. | |||||
| The small buttons now show a tooltip similar to hotbar tooltips on hover. | |||||||
| Preview 26.10.24 | Added a button opening the How to Play guide to the game menu. | ||||||
| 26.20 | The social drawer in the game menu has been updated and now allows access to parties. | ||||||
| 26.30 | Preview 26.40.26 | Changed the "Realms Stories" button to "Realm Hub". | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| Build 0016 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added the pause menu. |
| TU0 | Pause menu is now lower. | ||||||
Issues
Issues relating to "Game Menu" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
The game menu in demo mode
-
The game menu on Realms
-
The game menu on Realms in Preview
-
The People tab in the game menu
-
The Party tab in the game menu, when not in a party
-
The Party tab in the game menu, when in a party
-
The player permissions screen
-
The multiplayer invite screen
Historical screenshots
Java Edition
Pocket Edition
Bedrock Edition
Mojang screenshots
-
An example of a game being paused.
-
A creeper in the game menu mid-ignition.
See also
- Options
- Settings
- Menu screen
- Ore UI, the Bedrock Edition UI refresh
References
- ↑ a b "Minecraft - 1.21.60 (Bedrock)" – Minecraft Feedback, February 11, 2025.
- ↑ https://feedback.minecraft.net/hc/en-us/articles/27547857163917-Minecraft-Java-Edition-1-21-Tricky-Trials
- ↑ a b Although there is a subtitle and a translation key assigned to this sound, the subtitle only appears if the sound is played directly in-game.
- ↑ MC-264573
Navigation
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