Tall Birch Hills
The tall birch hills or birch forest hills mutated biome is a rare variant of the birch forest that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the tall birch forest variant. The hills were steep in this biome, comparable to the windswept hills biome.
Unlike most hills biomes, this biome used to generate as a "modified hills" biome, making it much rarer but also bigger in size.
| Features | |
|---|---|
| Blocks | |
|
Climate | |
| Temperature | 0.6[JE only] 0.7[BE only] |
| Downfall | 0.8 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #88BB67[JE only] #79C05A[BE only] |
| Foliage color | #6BA941[JE only] #59AE30[BE only] |
| Dry foliage color | #A36D46 |
| Water color | #3F76E4[JE only] #44AFF5[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Default |
| Volumetric fog | Default |
| Color grading | Default |
The tall birch hills or birch forest hills mutated biome is a rare variant of the birch forest that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the tall birch forest variant. The hills were steep in this biome, comparable to the windswept hills biome.
Unlike most hills biomes, this biome used to generate as a "modified hills" biome, making it much rarer but also bigger in size.
Current
In Bedrock Edition, tall birch hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similarly to the old tall birch hills. Unlike regular old growth birch forests, wildflowers do not generate here, although bushes do. Trail ruins do not generate either, and no birch forest music tracks play.
Mobs
Tall birch hills use the same mob spawning chances as birch forests.
The following mobs spawn naturally here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 12⁄40 | 4 | |
| 10⁄40 | 4 | |
| 10⁄40 | 4 | |
| 8⁄40 | 4 | |
| Monster category | ||
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 5⁄515 | 1 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
Data values
ID
| Name | Identifier | Numeric ID |
|---|---|---|
birch_forest_hills_mutated | 156 |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added Birch Forest Hills M, along with many other biomes. | |||||
| 1.13 | 18w16a | "Birch Forest Hills M" has been renamed to "Mutated Birch Forest Hills." | |||||
| 18w19a | "Mutated Birch Forest Hills" has been renamed to "Tall Birch Hills." | ||||||
| 1.14 | 18w43a | Added lilies of the valley, which can generate in tall birch hills. | |||||
| 1.15.2 | Pre-Release 1 | Tall birch hills now generate with bee nests. | |||||
| 1.18 | Experimental Snapshot 1 | The tall birch hills no longer generates naturally. | |||||
| 21w40a | The tall birch hills biome has been removed. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | Birch Forest Hills M. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | Added lilies of the valley, which can be found in tall birch hills. | |||||
| 1.16.0 | beta 1.16.0.57 | Bee nests now have a small chance to generate in tall birch hills. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | The tall birch hills biome no longer generates naturally. | |||||
| ? | ? | Changed the water color from #0A74C4 to the default. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in tall birch hills. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added tall birch hills, along with many other biomes. |
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | The ID has been changed from mutated_birch_forest_hills to tall_birch_hills. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 156. | |||||
Issues
Issues relating to "Birch Forest Hills Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
Terrain in tall birch hills can be very rough.
-
A sunset in a tall birch hills biome in Bedrock Edition.
-
A comparison of the grass colors in a tall birch hills biome (left), and a regular birch forest (right) in Bedrock Edition.
-
A very long fallen tree in a tall birch hills biome.
-
A tall birch hills single biome world.
-
Tall birch hills with ray tracing.
See also
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